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+49 89 248858220
Top Secret
Escape room 12+

Top Secret

2 - 7 people60 minutesSherlock level
You were intentionally arrested and now you only have an hour to escape from prison, recover your weapons, and steal TOP SECRET XJ7 plans. Agility, precision, and nerves of steel are necessary. Good luck, agents!
For prosWith childrenLarge groups

Sherlock level
Not scary
Without actorsActors
PortuguêsGame language
About the escape room
You were intentionally caught with your colleagues and placed in detention cells of the Parliament Building. First, you will have to escape from this prison, using all means at your disposal to achieve this. You need to gain access to the objective of this mission, plans of the TOP SECRET XJ7 missiles located within a maximum security safe. Your mission is to escape from the prison... recover your weapons... steal the plans... you have one hour to do so. To be successful, you need to act quickly, with precision and have nerves of steel. Good luck on your mission, agents.
AI
Brief assessment
Navigator AI
Spy mission with creative puzzles and smooth pacing. Ideal for fans of teamwork who want the adrenaline of stealing TOP SECRET plans in 60 minutes.
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Location

900 metros da Estação do Comboio Cais do Sodré (Train Station) 500 metros da Estação de Metro Baixa Chiado (Subway) 400 metros do Parque Camões (Parking) 50 metros do Parque Calçada do Combro (Parking) 50 metros da paragem do “Calhariz” Elétrico 28 (Tram)"
Paid Parking
Wifi
Wardrobe

AI Overview

AIReviews keep stressing well-crafted puzzles, some quite original, with medium difficulty and fair logic. The set design is immersive enough, if not dazzling. There are reports of occasional technical glitches and a less exciting final room, plus variation in GM hint quality. Overall, it works very well for beginners yet still entertains experienced players.
WeaknessesSome bugs and mechanical errors broke groups’ rhythm. In large groups, the final room can leave people idle. Some GMs gave full answers instead of graduated hints.
StrengthsVaried, intuitive puzzles with standout moments. Good flow and mission feel, encouraging cooperation and attention to the environment.
SecurityOverall feels safe, but there are reports of occasional technical failures; worth checking recent maintenance. Follow the briefing and avoid forcing mechanisms to keep the game running.
Level of fearNot horror and barely any jump scares. Suitable for families and mixed groups; older kids play well with supervision.
Actors' gameInteraction is via the Game Master and varies a lot: some were praised for their guidance, others overdid the answers. No consistent mentions of in-room actors.
Quality of riddlesSolid set with clever touches and the odd puzzle that’s quite different from the usual. Mostly fair, observational challenges with some classic padlocks. Occasional technical issues can affect the experience, but they’re not the norm.
PlotYou and your team escape cells in Parliament, recover your gear, and try to steal the XJ7 missile plans. The story is simple but solidly supports the feel of a time-pressured secret operation.
Difficulty levelMedium difficulty, accessible to beginners yet still fun for those who’ve played other rooms. Very large groups may find some parts too linear.

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Top Secret2 - 7 people