About the escape room
1984.
In the middle of the night, you see lights flashing in the Byers' house. You go in to investigate. It seems empty… until the door shuts behind you.
The phone doesn't work. The windows won't open.
The lights turn on by themselves, forming strange patterns… as if someone is trying to communicate.
There are noises in the walls…
and something moves in the dark.
At the end of the hallway… the wall rips open, revealing another version of the world — cold, dark, rotten.
There is no way out. The only way to escape… is to go through.
Because something has already crossed over.
And it didn't come alone.
You have 60 minutes to find the clues and get out of this world…
before they come back to take you too.
Reviews